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About Me

I'm a 25 year old game designer born in a small fortified town in France.

In my past, i've written stories, recorded audio drama, shot movies in an attempt to convey emotions to others.

I really got into video games whe the indie revolution came. I realised it was the perfect medium to convey meanings and values. It's not a monologue, it's a dialogue and it changes everything.

Since then, I try to make games people will remember.

Hobbies

Comics

Pen & Paper RPG

Creative Writing

Volleyball

Work experience

Game designer

     Indie ¤ July 2015 - Today

Following the collapsing of Damasius, I kept working on Tiny Clusters. The game is currently in Beta and won 2 FLIP awards.

Level Designer

     Unlimited Pix ¤  August 2016 - December 2016

Making Levels for the puzzle-game TWAIG with unity. In charge of retention. Occasional Game Design tasks.

Game design workshop Superviser

    Telligo ¤ July 2016

Taught kids Programming and Game Design during a 2 weeks Summer camp. About 4-5 hours workshop everydays.

Game Designer - Associate

     Damasius Playwyn ¤ July 2013 - July 2016

During my 2nd and 3rd years at Isart, I joigned Damasius, a multimedia startup, and created Playwyn with four friends. We made a lot of small games,mostly prototypes. My missions were mainly Game design and programming.

Press Relations - Intern

     Mi-clos studio ¤ July 2012 - Sept 2012

My internship was mostly about listing all the websites that could talk about Out There. i wrote and sent mails to editors. I've also been promoting the game during Gamescom and Eurogamer Expo.

Others

     TV editor (Canal 32) - Youth Leader (Community center of Langres, Telligo) - Versatile Crew (Mac Donalds)

EDUCATION

Game designer (Bac+4)

     Isart digital - Paris ¤ Sept 2012 - July 2015

A theorical and practical curriculum alterned with internships in the industry. Taught skills include: Game and Level design, GDD redaction, Game concept, Client presentation, Basic programming, Writing, Balancing, Playtest organization and playtest analysis.

BTS AUDIOVISUEL OpT TIEE (Bac+2)

     St Jean Baptiste - Reims ¤ Sept 2010 - July 2012

A technical curriculum destined to make TV control room technicians. Strong Focus on Electronics. Notions of Video direction and editing, Framing, History of arts, picture edition and SFX.

BAC STI OPT Theatre

     Lycée Diderot - Langres ¤ Sept 2007 - July 2010